3D artist

  • City:Moscow
  • Type of employment:Full employment
  • Requirements:Work experience 1-3 years


  • Required availability of a portfolio;
  • Similar work experience from 1 year;
  • Confident skills in using 3d modeling software (3ds max, maya, modo or alternative program to choose from);
  • Knowledge of Adobe Photoshop;
  • Good sculpting skills in Zbrush;
  • Ability to work with PBR paiplines and texture in Substance Painter and / or 3d Coat;
  • Technical English.

Nice to have:

  • Marmoset Toolbag possession;
  • Ability to texture in Quixel, Substance Designer;
  • Experience with the Unity engine;
  • Knowledge of Houdini and / or World Machine for creating procedural terrain;
  • Skills in rigging, animation and creating effects;


  • Creating 3d models: Hi-poly / Low-poly;
  • Retopology;
  • UV-mapping;
  • Right baking;
  • Texturing.
This job is supposed to perform a test task based on the results of which the decision will be made about the interview.  
Banzai Games invites talented professionals to cooperate. If you think that you are suitable for us, write to jobs@banzai.games.

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